Thursday, April 28, 2016

Entry 7

More wandering the passages beneath the monastery. More hobgoblin patrols with at least one escaping to continue the alarm of our presence. And then our stumble upon a mad cleric...Moray (as the dwarf names him), who begins to cast.

Our rush to attack him and pummel him to death. No chance to interrogate, to find out the purpose, plans, and leadership of the goblin army somewhere around here.

Maybe that's the purpose behind Angus' roasting torture of a goblin...a ritual sacrifice for a devining spell?

5 comments:

  1. Oleg - These Sarenrae forsaken tunnels are a pain. Nothing but damp cold air and goblinoids. I have seen so many of them I would be happy to see a troll...well maybe not that happy.
    I am keeping everyone alive to the best of my ability but still find the group very odd.
    Where are all the undead I was hoping for? I am feeling a little useless, I need to pray.

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  2. Geno - I had no idea just how stupid the rest of this day would become or how useless this group of individuals I wander with would prove to be.

    Out of the torture room and back down the hallway to the south to find a better place to rest knowing goblin patrols are roaming around. We check the first door to the right which is locked and find a room with animal hides on the floor and shelves with wine. I spot a secret door on the back wall that the dwarf should have found as he said he could do so. We decide to check out the other door at the end of the hallway first and as I move to it we hear goblins approaching from behind where we came from. Everyone but me scrambles back to the room as I fumble with the lock and curse at it in goblinoid. I have my hood up and back to them and they still shot at me. They are lucky I was not their boss.

    A fight with hobgoblins ensues and we eventually kill them all and run into another group and fight them to, until they runaway. Fuck em! Back to the room I was checking and we find a room with some nice furniture in it. The only thing we find is a statue made of a sulfuric substance. Now back to the room with the secret door and through it. A hallway 10 ' ahead and then going right and left. The right ends in a secret door that leads back to the hallway. "oh yea I seen that earlier", the dwarf says. What the hell!

    Down the hallway to the left, the hallway which is behind two secret doors, and to the end where we find a locked door. I pick the lock and we enter. A nicely appointed room with a man sitting at a desk. He has wild white hair and a grey complexion and as he sees us he starts waving his hands around and not in the jazz hands way. A spell is a coming. We attack and the dwarf lets us know that this is the mad cleric, Moray. We push him into a corner and beat him into a pulp. This room has one other secret door in it heading away from where we came so this will be a great place to rest. A search of the room uncovers some ink, parchment, and a box under his bed. We unlock the box with the keys we find on the dead cleric. As we are searching the Oleg is stripping the plate off the dead cleric. In the box is coins, a bottle and a cloak.

    After Oleg has stripped the plate, washed it with holy water and tried it in he does us a favor and detects for magic. Positive! The mace, the bottle and the cloak. He uses his knowledge and discovers that the mace is a (+1), and that the other two items are from the illusion school. We rest peacefully and in the morning set off. I looked at the cloak over night and realized it was a cloak of elvenkind which I assumed meant it was for me...and it fit nice too.

    Through the secret door and into a church of evil. Oleg looks sick but Veocyn sees more gems in the eyes of a statue. He again climbs it and plucks one out while I keep an eye on the set of double doors at the other end of the church. As it pops out of the eye socket the statues mouth opens and flying bugs come out. One bites at Veocyn which causes him to fall which clears the way for me to shoot it dead. We quickly kill three more and leave the last for Angus and the dwarf as we move to the door.

    We open the door and I sneak a look into the hallway with my new cloak on. All I do is stick my head out and arrows wizz past. Holy shit I didn't even see that coming [what I mean is I din't even get to roll my stealth, I was hidden]. We notice 6 hobgoblins (Go figure) to the left behind a barricade so we run to the left and try to enter a door on the left wall. Locked! Three more of our group follow me and then I unlock the door and move into the room as Angus and the dwarf sneak out of the church holding a pew for cover. It was no help as the dwarf is struck by arrows.

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  3. Geno (part 2)- The locked room was a dinning room. I quickly move to a swinging door at the far left. Unfortunately a goblin came through carrying food from a kitchen and hit me in the nose with the door. As they see us they flee back into the kitchen. We all follow the into said kitchen. Here is where it gets odd.

    I notch an arrow and point at the goblin closest to the exit which I know leads back to where the barricade is and ask all the goblins to surrender. The one closest to the door opens it so I shot him. The hobgoblins move into the room and a battle is on. Just another long fight with more hobglobins right? True if not for the weirdness. First Angus picks up one of the goblins and throws him at the hobgoblins, Angus puts one to sleep, Angus then succeeds at a vicious critical hit...on the cowering goblin. WTF! Then Veocyn critically hits the sleeping one, and long after Oleg beat him to death. Angus the picks the dead hobgoblin up and puts him in the oven. If this is not strange enough all this happened while Oleg and I were still fighting the hobgoblins which there was still at least three of. I run back into the dinning room and out the door to shot at them. As I moved through the dinning room I notice the dwarf and the gnome, who I have not seen much of all day now that I think about it, sitting at a table inspecting his noise maker...come to think of it I do not remember hearing that either. [must be do to the fact that the GM did not have a character sheet ready for us :o ].

    I move down the hallway and finish off the rest almost single handed. Angus did finally come into the hall and fight but he quickly jumped over the barricade. Oh well, maybe we will all fight better....oh shit the hobgoblin is smoking. We get him out of the oven. I need a mental nap.

    Told you it was odd!

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  4. Angus-Being in these tunnels is beginning to pay off. I solved the last mystery of my scroll. It is an obscuring mist spell. We have another follower that can protect me, his superior, a dwarf that has proved to be useful unlike the last huddling mass of waste that we freed earlier. More hobgoblins that we dispatch quickly.

    We find a hidden room behind 3 secret doors. Inside is a sickly looking man who is well armored. He hit me pretty hard with his mace but I was able to strike him down.

    We found that his mace provide benefits greater than my warhammer. I will use the mace, although it saddens me to store my hammer away.

    Finally we find a church to the pagan god that this temple seems to be dedicated to. The next room over we find some scared goblins. I planned to use the tortured screams of one of the goblins, from inside of the oven, to send praise up to Urthagoa. I was interrupted from my sacrifice to my Lord by more hobgoblins. Fortunately my party stepped up to attack them and let me try to find another victim for my sacrifice, but sadly the hobgoblin was already dead. Oh well maybe the dwarf will be used for it.

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  5. Kukla...holy crap! Is the magus Angus pure evil?! I can't shake the feeling he eyes me like another sacrifice. I've never heard gnomes were sought as some brew ingredient, but this is a strange world beyond the barriers I grew up.

    And the rules of this world unlike those of home. In fact, no rules as the pattern of one fight do not apply to the next. As if a god toys with us...experimenting for his own satisfaction.

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