Finally,3 successful pistol shots by the gnome. Although his silencer was a dud.
Luck that we rescued a dwarf who knows a thing-or-two about firearms. But I get
ahead of myself...
We've cleared the main floor after dealing with another hobgoblin patrol almost caught off-guard. Our stealthy approach foiled by noisy armor. Geno tried to bluff,calling out orders in goblinese but they were not fooled by the unique sounds of Oleg's armor. Archers trading shots over the dieing bodies of Angus and Kukla. Oleg hesitant to channel healing concerned he's raise some foe too. Only when the last foe retreated to the ogre room, did Oleg channel for his allies gathered away from the battle scene. Which gave the foe the chance to come out and escape to raise the alarm.
We made our way to the stairs to begin exploring the lower area. A hobgoblin nest. But a forge when we rescued the dwarven smithy laboring to craft weapons for a growing army. Of course we had to get past the bugbear first!

Kukla...Morning to continue searching the monastery and we already hear foe down a hallway. Geno understands them...tries to bluff them calling out in their tongue but apparently the cleric's armor has a unique sound. My first blast of the day is a solid gut shot that drops one hobgoblin while decorating Veocyn with hot potato skin. Angus steps forward to cast his sleep-spell, but drops from deadly goblin arrows (one critical). Our archers trade shots dropping a couple of foe...Geno deadly with his aim (5 criticals!). 3 hobgoblin attack with blades. I backstep to loose a bolt...a CRIT! But the foe still stands with his sword-arm dangling. At least that gives Oleg the chance to heal Angus laying at his feet. And the revived magus pulls his dagger to strike the handicapped foe standing over him with spellstrike (melee and spell)...both missed! Which gets the magus hit in reply. Me? Standing beside Angus, I become the archers target...I drop, bleeding.
ReplyDelete[I later learn the last hobgoblin retreated to the Ogre room which let Oleg gather us for channeled healing. And our pause allowed the foe to escape to sound the alarm once again.] Angus slits the throats of the down hobgoblin, as Geno steps forward to open the secret door he found yesterday. Huge pagan statues with hands raised supporting the 20 foot ceiling of this large entry-way. The main floor clear, we can explore below. Geno and I lead the way with our low-light vision with the others 30 feet behind...distance so their light (and Oleg's noise) don't betray us. Many corridors and doors before we come upon one that reeks. Noses pinched, we enter to find a smoldering fire, benches, and tipped wine goblets. The occupants long gone. We continue thru the room to explore beyond.
Stoneworked hallways until I find a secret side tunnel plugged with stone. 3 foot tall and wide, so I explore. A shortcut to another stoneworked hallway, with goblin voices echoing. A slow approach finding what looks like a forge room. Iron ingots in one corner, piles of wood, 4 huge forge fires, and a hobgoblin prodding a dwarf laborer. And a huge beast I haven't seen before... a bugbear. Our cocky elf charges in trying to secure high ground standing atop the ingot pile, but it's an unstable platform. Our surprise lost...Angus' plan to cast his sleep-spell, once again foiled as hobgoblin drop him. At least I now have a clear shot at the bugbear...a gaping hole blossoms in its chest. Finished off with Geno's arrow.
I guess I killed someone's lover because a crazed hobgoblin went out of his way to tackle me. Totally focused on me despite putting Veocyn at his flank. Maybe this foe has heard of our rogue's ineffective archery and blade. At least I'm able to escape the grapple giving the elf a killing shot. And I'm free to reload and move to kill the hobgoblin battling the chained dwarf, indifferent to my gun blast.
"Garith Ironhand is the name. Captured with my fellow clan that crossed the river almost a year ago. Only me kept alive for my smithy skills. Forced to make weapons for the army they grow. But unknownst to em, I added imperfections in each blade. That's a crude pistol you have there gnome; I've crafted a few in my lifetime. Baffles is what you need to silence the thing. Maybe if I'm still around, I can help you improve yours. And I'm more than happy to join ya as I have a grudge to settle with these foe. Goblins beyond count, hobgoblins growing in numbers, bugbears too."
Oh yeah, almost forgot we needed to heal Angus...too excited by the prospect of help getting my pistol refined. So we continue. Hallways and doors, coming to a torture chamber soon silent when Geno kills one goblin with arrow then slits the throat of the other pleading for mercy. At least that's what I thought with the foe on his knees and empty hands raised. Geno and Angus are more similar than I give credit. I don't have enough eyes in my head to watch them all!
Angus--apparently the hits to my head are giving me amnesia as I cannot remember anything from the day of adventuring.
ReplyDeleteIn all seriousness, thanks guys for understanding my late cancel on playing. Laurie is doing much better and I am hopeful to be able to get together next week-Keith
Geno - After a night of listening to others snore and fart we wake to overcast skies and a warm breeze above. The breeze is not affecting us we are surrounded by walls. Some prayers, some food and some studying and we are back after it.
ReplyDeleteThrough the secret door once again and we hear goblinoids off in the distance. The gnome and leading the way, that's right I can't believe it either. Moved down the corridors again and attempted to trick them but the stupid cleric gave us away. This lead to dealing with the them before pressing on. Once they were down and the typical healing for those who fell and we move through the secret door I found yesterday. Only thing beyond it all we found was statues in an entry room.
Now we move to the stairs to head down into the unknown depth. Still the gnome and I ahead of those with no vision without light. At the bottom a hallway going left and right. We head right and directly left down a long hallway that ends in a door. A horrible smell comes from the area beyond the door. Through the door is a room with a table, chairs and a fireplace with a pot of shit cooking. Quickly we press through to a longer hallway with three left passages that each end at a door.
Through the first door we find a 10 foot square room, weird. Then we find a movable block which leads to a 3 foot wide tunnel. We send the gnome down it and he comes back and says it dead ends. "Did you search the end?", I ask, No! No? NO. Why not I ask laughing inside. He heads back and then returns and looks pleased at the fact that he found another sliding block that lead to a hallway meant for real sized people again.
A hallway heading left and right, we go left then forward instead of right then right instead of forward and run into a room where a chained dwarf (the best kind) is forging weapons with the aid of some goblins while being watched by a few hobgoblins and a bugbear. The battle is tough and became tougher when I positioned myself like I was trained to do and for some god forsaken reason it was not creating the reasonable and desired effect. Whoever the god is that fucked with me is a royal dick...ya I said it. LOL. (I wonder if someday people will use the phrase LOL)
We rescue the dwarf who gathers some weapons and we press on back to the intersection that led us into this room. We turn right, then pass the original stairs on the left, turn right and then reach an intersection with a door straight ahead after 10 feet and to the right. To the right we go, then left, then left, then right down a hallway with two doors. We then backtrack to the first door and enter. We dispose of the two goblins in this torture room and clear it out. Next we...well I do not know yet. I must say that partnering up with the gnome has been good.
Oleg - Scolded for being loud and no undead make Oleg a dull boy!
ReplyDeleteSomething is wrong though...the gods have forsaken me. I have no idea what I have done to anger them but when I heal our group I seem to be raising the enemy from the dead.
Here is what the gods have said in tomes:
"When a monster's hit points are reduced to 0 it is dead and defeated"
Kukla...so my idea of using the potato tubor as a silencer failed. I thought if I was able to trap the sound...didn't expect it to blow apart. Now the dwarf Garith says baffles. Hmmmm, what can I improvise? Maybe a pig stomach? Has chambers. How do I extend it from the barrel? Where do I find a pig?
ReplyDeleteKukla approached Oleg, "I forgive your efforts to kill me...or knock some sense as you say. Did you hear the dwarf mention the efforts to raise an army? Against who? The humans across the river? I seek you as I doubt Gino has any concern. I was thinking what we could do to thwart their efforts... What if I used most of my gunpowder to blow up the armory?!"
ReplyDeleteOleg...If there is no army then the armory has no use. We have been taking items fro the armory both for ourselves and others. We should destroy it at some point though.
Delete